- Title
- Virtual sculpting : an investigation of directly manipulated free-form deformation in a virtual environment
- Creator
- Gain, James Edward
- Subject
- Computer simulation
- Subject
- Computer graphics
- Subject
- Virtual reality
- Date Issued
- 1996
- Date
- 1996
- Type
- Thesis
- Type
- Masters
- Type
- MSc
- Identifier
- vital:4660
- Identifier
- http://hdl.handle.net/10962/d1006661
- Identifier
- Computer simulation
- Identifier
- Computer graphics
- Identifier
- Virtual reality
- Description
- This thesis presents a Virtual Sculpting system, which addresses the problem of Free-Form Solid Modelling. The disparate elements of a Polygon-Mesh representation, a Directly Manipulated Free-Form Deformation sculpting tool, and a Virtual Environment are drawn into a cohesive whole under the mantle of a clay-sculpting metaphor. This enables a user to mould and manipulate a synthetic solid interactively as if it were composed of malleable clay. The focus of this study is on the interactivity, intuitivity and versatility of such a system. To this end, a range of improvements is investigated which significantly enhances the efficiency and correctness of Directly Manipulated Free-Form Deformation, both separately and as a seamless component of the Virtual Sculpting system.
- Format
- 116 p.
- Format
- Publisher
- Rhodes University
- Publisher
- Faculty of Science, Computer Science
- Language
- English
- Rights
- Gain, James Edward
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