The development and evaluation of gaze selection techniques
- Authors: Van Tonder, Martin Stephen
- Date: 2009
- Subjects: Human-computer interaction , User interfaces (Computer systems) , Gaze
- Language: English
- Type: Thesis , Doctoral , PhD
- Identifier: vital:10469 , http://hdl.handle.net/10948/882 , Human-computer interaction , User interfaces (Computer systems) , Gaze
- Description: Eye gaze interaction enables users to interact with computers using their eyes. A wide variety of eye gaze interaction techniques have been developed to support this type of interaction. Gaze selection techniques, a class of eye gaze interaction techniques which support target selection, are the subject of this research. Researchers developing these techniques face a number of challenges. The most significant challenge is the limited accuracy of eye tracking equipment (due to the properties of the human eye). The design of gaze selection techniques is dominated by this constraint. Despite decades of research, existing techniques are still significantly less accurate than the mouse. A recently developed technique, EyePoint, represents the state of the art in gaze selection techniques. EyePoint combines gaze input with keyboard input. Evaluation results for this technique are encouraging, but accuracy is still a concern. Early trigger errors, resulting from users triggering a selection before looking at the intended target, were found to be the most commonly occurring errors for this technique. The primary goal of this research was to improve the usability of gaze selection techniques. In order to achieve this goal, novel gaze selection techniques were developed. New techniques were developed by combining elements of existing techniques in novel ways. Seven novel gaze selection techniques were developed. Three of these techniques were selected for evaluation. A software framework was developed for implementing and evaluating gaze selection techniques. This framework was used to implement the gaze selection techniques developed during this research. Implementing and evaluating all of the techniques using a common framework ensured consistency when comparing the techniques. The novel techniques which were developed were evaluated against EyePoint and the mouse using the framework. The three novel techniques evaluated were named TargetPoint, StaggerPoint and ScanPoint. TargetPoint combines motor space expansion with a visual feedback highlight whereas the StaggerPoint and TargetPoint designs explore novel approaches to target selection disambiguation. A usability evaluation of the three novel techniques alongside EyePoint and the mouse revealed some interesting trends. TargetPoint was found to be more usable and accurate than EyePoint. This novel technique also proved more popular with test participants. One aspect of TargetPoint which proved particularly popular was the visual feedback highlight, a feature which was found to be a more effective method of combating early trigger errors than existing approaches. StaggerPoint was more efficient than EyePoint, but was less effective and satisfying. ScanPoint was the least popular technique. The benefits of providing a visual feedback highlight and test participants' positive views thereof contradict views expressed in existing research regarding the usability of visual feedback. These results have implications for the design of future gaze selection techniques. A set of design principles was developed for designing new gaze selection techniques. The designers of gaze selection techniques can benefit from these design principles by applying them to their techniques
- Full Text:
- Date Issued: 2009
- Authors: Van Tonder, Martin Stephen
- Date: 2009
- Subjects: Human-computer interaction , User interfaces (Computer systems) , Gaze
- Language: English
- Type: Thesis , Doctoral , PhD
- Identifier: vital:10469 , http://hdl.handle.net/10948/882 , Human-computer interaction , User interfaces (Computer systems) , Gaze
- Description: Eye gaze interaction enables users to interact with computers using their eyes. A wide variety of eye gaze interaction techniques have been developed to support this type of interaction. Gaze selection techniques, a class of eye gaze interaction techniques which support target selection, are the subject of this research. Researchers developing these techniques face a number of challenges. The most significant challenge is the limited accuracy of eye tracking equipment (due to the properties of the human eye). The design of gaze selection techniques is dominated by this constraint. Despite decades of research, existing techniques are still significantly less accurate than the mouse. A recently developed technique, EyePoint, represents the state of the art in gaze selection techniques. EyePoint combines gaze input with keyboard input. Evaluation results for this technique are encouraging, but accuracy is still a concern. Early trigger errors, resulting from users triggering a selection before looking at the intended target, were found to be the most commonly occurring errors for this technique. The primary goal of this research was to improve the usability of gaze selection techniques. In order to achieve this goal, novel gaze selection techniques were developed. New techniques were developed by combining elements of existing techniques in novel ways. Seven novel gaze selection techniques were developed. Three of these techniques were selected for evaluation. A software framework was developed for implementing and evaluating gaze selection techniques. This framework was used to implement the gaze selection techniques developed during this research. Implementing and evaluating all of the techniques using a common framework ensured consistency when comparing the techniques. The novel techniques which were developed were evaluated against EyePoint and the mouse using the framework. The three novel techniques evaluated were named TargetPoint, StaggerPoint and ScanPoint. TargetPoint combines motor space expansion with a visual feedback highlight whereas the StaggerPoint and TargetPoint designs explore novel approaches to target selection disambiguation. A usability evaluation of the three novel techniques alongside EyePoint and the mouse revealed some interesting trends. TargetPoint was found to be more usable and accurate than EyePoint. This novel technique also proved more popular with test participants. One aspect of TargetPoint which proved particularly popular was the visual feedback highlight, a feature which was found to be a more effective method of combating early trigger errors than existing approaches. StaggerPoint was more efficient than EyePoint, but was less effective and satisfying. ScanPoint was the least popular technique. The benefits of providing a visual feedback highlight and test participants' positive views thereof contradict views expressed in existing research regarding the usability of visual feedback. These results have implications for the design of future gaze selection techniques. A set of design principles was developed for designing new gaze selection techniques. The designers of gaze selection techniques can benefit from these design principles by applying them to their techniques
- Full Text:
- Date Issued: 2009
A comparison framework for server virtualisation systems a case study
- Authors: Van Tonder, Martin Stephen
- Date: 2006
- Subjects: Virtual computer systems -- South Africa Case studies , Virtual storage (Computer science) -- South Africa Case studies
- Language: English
- Type: Thesis , Masters , MSc
- Identifier: vital:10481 , http://hdl.handle.net/10948/439 , http://hdl.handle.net/10948/d1012009 , Virtual computer systems -- South Africa Case studies , Virtual storage (Computer science) -- South Africa Case studies
- Description: Recent years have seen a revival of interest in virtualisation research. Although this term has been used to refer to various systems, the focus of this research is on systems which partition a single physical server into multiple virtual servers. It is difficult for researchers and practitioners to get a clear picture of the state of the art in server virtualisation. This is due in part to the large number of systems available. Another reason is that information about virtualisation systems lacks structure, and is dispersed among multiple sources. Practitioners, such as data centre managers and systems administrators, may be familiar with virtualisation systems from a specific vendor, but generally lack a broader view of the field. This makes it difficult to make informed decisions when selecting these systems. Researchers and vendors who are developing virtualisation systems also lack a standard framework for identifying the strengths and weaknesses of their systems, compared to competing systems. It is also time-consuming for researchers who are new to the field to learn about current virtualisation systems. The purpose of this research was to develop a framework to solve these problems. The objectives of the research correspond to the applications of the framework. These include conducting comparative evaluations of server virtualisation systems, identifying strengths and weaknesses of particular virtualisation systems, specifying virtualisation system requirements to facilitate system selection, and gathering information about current virtualisation systems in a structured form. These four objectives were satisfied. The design of this framework was also guided by six framework design principles. These principles, or secondary objectives, were also met. The framework was developed based on an extensive literature study of data centres, virtualisation and current virtualisation systems. Criteria were selected through an inductive process. The feasibility of conducting evaluations using the framework was demonstrated by means of literature-based evaluations, and a practical case study. The use of the framework to facilitate virtualisation system selection was also demonstrated by means of a case study featuring the NMMU Telkom CoE data centre. This framework has a number of practical applications, ranging from the facilitation of decision-making to identifying areas for improvement in current virtualisation systems. The information resulting from evaluations using the framework is also a valuable resource for researchers who are new to the field. The literature study which forms the theoretical foundation of this work is particularly useful in this regard. A future extension to this work would be to develop a decision support system based on the framework. Another possibility is to make the framework, and evaluations, available on-line as a resource for data center managers, vendors and researchers. This would also enable other researchers to provide additional feedback, enabling the framework to be further refined
- Full Text:
- Date Issued: 2006
- Authors: Van Tonder, Martin Stephen
- Date: 2006
- Subjects: Virtual computer systems -- South Africa Case studies , Virtual storage (Computer science) -- South Africa Case studies
- Language: English
- Type: Thesis , Masters , MSc
- Identifier: vital:10481 , http://hdl.handle.net/10948/439 , http://hdl.handle.net/10948/d1012009 , Virtual computer systems -- South Africa Case studies , Virtual storage (Computer science) -- South Africa Case studies
- Description: Recent years have seen a revival of interest in virtualisation research. Although this term has been used to refer to various systems, the focus of this research is on systems which partition a single physical server into multiple virtual servers. It is difficult for researchers and practitioners to get a clear picture of the state of the art in server virtualisation. This is due in part to the large number of systems available. Another reason is that information about virtualisation systems lacks structure, and is dispersed among multiple sources. Practitioners, such as data centre managers and systems administrators, may be familiar with virtualisation systems from a specific vendor, but generally lack a broader view of the field. This makes it difficult to make informed decisions when selecting these systems. Researchers and vendors who are developing virtualisation systems also lack a standard framework for identifying the strengths and weaknesses of their systems, compared to competing systems. It is also time-consuming for researchers who are new to the field to learn about current virtualisation systems. The purpose of this research was to develop a framework to solve these problems. The objectives of the research correspond to the applications of the framework. These include conducting comparative evaluations of server virtualisation systems, identifying strengths and weaknesses of particular virtualisation systems, specifying virtualisation system requirements to facilitate system selection, and gathering information about current virtualisation systems in a structured form. These four objectives were satisfied. The design of this framework was also guided by six framework design principles. These principles, or secondary objectives, were also met. The framework was developed based on an extensive literature study of data centres, virtualisation and current virtualisation systems. Criteria were selected through an inductive process. The feasibility of conducting evaluations using the framework was demonstrated by means of literature-based evaluations, and a practical case study. The use of the framework to facilitate virtualisation system selection was also demonstrated by means of a case study featuring the NMMU Telkom CoE data centre. This framework has a number of practical applications, ranging from the facilitation of decision-making to identifying areas for improvement in current virtualisation systems. The information resulting from evaluations using the framework is also a valuable resource for researchers who are new to the field. The literature study which forms the theoretical foundation of this work is particularly useful in this regard. A future extension to this work would be to develop a decision support system based on the framework. Another possibility is to make the framework, and evaluations, available on-line as a resource for data center managers, vendors and researchers. This would also enable other researchers to provide additional feedback, enabling the framework to be further refined
- Full Text:
- Date Issued: 2006
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