- Title
- Gamification of functional programming
- Creator
- Chifamba, Tavonga D
- Creator
- Motara, Yusuf, M
- Date Issued
- 2020
- Date
- 2020
- Type
- text
- Type
- article
- Identifier
- http://hdl.handle.net/10962/428996
- Identifier
- vital:72552
- Identifier
- https://ieeexplore.ieee.org/abstract/document/9334096
- Description
- This paper looks at the current state of how students learn the functional programming [FP] paradigm and how it can be improved by applying gamification. Multiple related works and research published by experts in the field are analyzed and examined. In conclusion, a possible way forward with regards to functional programming gamification design is proposed.
- Format
- 8 pages
- Format
- Language
- English
- Relation
- 2nd International Multidisciplinary Information Technology and Engineering Conference (IMITEC)
- Relation
- Chifamba, T.D. and Motara, Y.M., 2020, November. Gamification of functional programming. In 2020 2nd International Multidisciplinary Information Technology and Engineering Conference (IMITEC) (pp. 1-8). IEEE
- Relation
- 2nd International Multidisciplinary Information Technology and Engineering Conference (IMITEC) volume 2020 number 1 1 8 2020 Conference
- Rights
- Publisher
- Rights
- Use of this resource is governed by the terms and conditions of the IEEE Xplore Terms of Use Statement (https://ieeexplore.ieee.org/Xplorehelp/overview-of-ieee-xplore/terms-of-use)
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