Racism against Black soccer players in the English Premier League
- Authors: Zinyemba, Douglas Takudzwa
- Date: 2023-10-13
- Subjects: Racism in sports , Soccer players England , Athletes, Black England , FA Premier League , Racism in mass media , Soccer fans , Race discrimination , Online hate speech
- Language: English
- Type: Academic theses , Master's theses , text
- Identifier: http://hdl.handle.net/10962/425300 , vital:72227
- Description: This study analyses racism against black players in the English Premier League. To that end, this thesis studies online articles published between 2018 and 2021 by two British tabloids, namely, The Daily Mail and The Sun, to make sense of the various ways in which black soccer players experience racism. This thesis uses the theoretical concept of “racial xenophobia” to analyse and understand expressions of antipathy towards black players playing in the Premier League. A key finding in the thesis suggests that fans and players racially abuse black players in the stadiums by liking them to animals and treating them as sub-human. Another finding in the study is that fans use the bad performances of black players as an excuse to racially abuse them via social media platforms. Social media in the 21st century has now accelerated the rate at which racism is perpetrated as fans now have more access to players through their accounts. The study also found that tabloids do not only report about racist abuse but are also guilty of portraying black players in racially stereotypical ways. This research concludes that racism against black players remains a constant feature of football in the English Premier League from the time black players started to feature in the sport in the 1970s. , Thesis (MA) -- Faculty of Humanities, Political and International Studies, 2023
- Full Text:
- Date Issued: 2023-10-13
- Authors: Zinyemba, Douglas Takudzwa
- Date: 2023-10-13
- Subjects: Racism in sports , Soccer players England , Athletes, Black England , FA Premier League , Racism in mass media , Soccer fans , Race discrimination , Online hate speech
- Language: English
- Type: Academic theses , Master's theses , text
- Identifier: http://hdl.handle.net/10962/425300 , vital:72227
- Description: This study analyses racism against black players in the English Premier League. To that end, this thesis studies online articles published between 2018 and 2021 by two British tabloids, namely, The Daily Mail and The Sun, to make sense of the various ways in which black soccer players experience racism. This thesis uses the theoretical concept of “racial xenophobia” to analyse and understand expressions of antipathy towards black players playing in the Premier League. A key finding in the thesis suggests that fans and players racially abuse black players in the stadiums by liking them to animals and treating them as sub-human. Another finding in the study is that fans use the bad performances of black players as an excuse to racially abuse them via social media platforms. Social media in the 21st century has now accelerated the rate at which racism is perpetrated as fans now have more access to players through their accounts. The study also found that tabloids do not only report about racist abuse but are also guilty of portraying black players in racially stereotypical ways. This research concludes that racism against black players remains a constant feature of football in the English Premier League from the time black players started to feature in the sport in the 1970s. , Thesis (MA) -- Faculty of Humanities, Political and International Studies, 2023
- Full Text:
- Date Issued: 2023-10-13
Talk in online video games: study of how the use of jargon, social interaction, and representation in Overwatch affects the ability of women to immerse themselves in these spaces
- Authors: Stander, Emily
- Date: 2022-04-07
- Subjects: Internet games Social aspects , Video gamers Language , Women video gamers , Cyberbullying , Online hate speech , Online trolling , Online chat groups , Women Social conditions , Women Sociological aspects , Overwatch (Video game) , Internet games Sex differences , Sex discrimination against women
- Language: English
- Type: Master's thesis , text
- Identifier: http://hdl.handle.net/10962/232477 , vital:49995
- Description: This thesis investigates the impact on women of aggressive, demeaning and blaming talk in the online video game* space. The objective is to understand how players talk to each other and how this kind of talk presents issues for women trying to enter the online gaming sphere and become recognised as players. The main method was participatory observation and interviews with women who have experienced such talk. Key results which came from this research is that the process of keeping specific people out of communities through different means of talk - gatekeeping, women being viewed as objects of sexual gratification for men through bad representation in video games and media and using women as scapegoats for frustration and blame in the competitive online video game space, are the main issues which arise from the way players communicate with each other. In conclusion, the research presented that there needs to be an effective system of unlearning and relearning these behaviours in communities and a change in the way women are represented and seen in media is necessary in order to change the behavioural patterns which exist in gaming culture. , Thesis (MA) -- Faculty of Humanities, Journalism and Media Studies, 2022
- Full Text:
- Date Issued: 2022-04-07
- Authors: Stander, Emily
- Date: 2022-04-07
- Subjects: Internet games Social aspects , Video gamers Language , Women video gamers , Cyberbullying , Online hate speech , Online trolling , Online chat groups , Women Social conditions , Women Sociological aspects , Overwatch (Video game) , Internet games Sex differences , Sex discrimination against women
- Language: English
- Type: Master's thesis , text
- Identifier: http://hdl.handle.net/10962/232477 , vital:49995
- Description: This thesis investigates the impact on women of aggressive, demeaning and blaming talk in the online video game* space. The objective is to understand how players talk to each other and how this kind of talk presents issues for women trying to enter the online gaming sphere and become recognised as players. The main method was participatory observation and interviews with women who have experienced such talk. Key results which came from this research is that the process of keeping specific people out of communities through different means of talk - gatekeeping, women being viewed as objects of sexual gratification for men through bad representation in video games and media and using women as scapegoats for frustration and blame in the competitive online video game space, are the main issues which arise from the way players communicate with each other. In conclusion, the research presented that there needs to be an effective system of unlearning and relearning these behaviours in communities and a change in the way women are represented and seen in media is necessary in order to change the behavioural patterns which exist in gaming culture. , Thesis (MA) -- Faculty of Humanities, Journalism and Media Studies, 2022
- Full Text:
- Date Issued: 2022-04-07
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